What do "Batman," "Superman," "Akira," "Hellboy," "The Hulk," "Iron Man," "The Punisher," "Spider-Man," "The Spirit," "Dragonball," "Wanted," "Transformers," "X-Men" and "Watchmen" all have in common? Easy!
It's no secret that the comic-to-movie translation can be hit or miss. On one hand, you have someone like the Punisher — one of the most intense, complex and dark characters ever created in the comic book universe — so you would have thought his story and swagger alone would be enough to make a great action movie with maybe even a good sequel. Apparently not! The movie studios messed up that franchise not once ... not twice ... but three times (once with Dolph Lundgren, then Thomas Jane and most recently with some guy called Ray Stevenson).
But then, on the other hand, we all know the $1 billion story of "The Dark Knight," not to mention "Iron Man," which totally revived Robert Downey Jr.'s career.
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Could 'Batman: Arkham Asylum' Be The Best Comic-Book Video Game Ever?
Posted 3/13/09 3:14 pm EST by Tim Kash in Commentary, DC Comics
We all know that the comic-books-to-movies game is a tricky one that is gotten wrong more often than right (”Catwoman,” “Daredevil,” “The Punisher”). Well, an even worse situation is the world of comic-books-to-video-games.
Whenever a comic-book movie hits theaters, the inevitable onslaught of action figures, lunchboxes, clothing, coffee mugs and computer games begins. Comic-book heroes are the perfect candidates to have great quality video-games made about them, and there’s an enormous array of great story lines, characters, weapons, gadgets, fighting styles and love interests to include in what should be awesome video games. But with the rush to get the games out in time to meet the movie release dates, the games are rarely as good as they could be (”Superman 64,” anyone?).
For more from Tim Kash on the "Batman: Arkham Asylum" video game head over to Newsroom.MTV.com.
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