The wait for the next entry of Telltale's "The Walking Dead" was almost unbearable. If you checked out our review of the first episode back in April, you probably noticed we were just a little smitten with the game's powerful narrative and pacing. But as the credits rolled on the freshman outing of "Walking Dead," there was just one nagging question: could Telltale keep you on the edge of your seat with each subsequent episode?
Amazingly, the next chapter in Lee Everett and company's perilous journey is even more intriguing than the first – a frequently gut-wrenching, occasionally touching walk through a world gone to hell.
"Assassin's Creed III," the next major installment in Ubisoft's incredibly popular game franchise, is due out this fall. But if you're hankering for some Assassin-Templar war action to tide you over until then, Ubisoft has announced an all new graphic novel, "The Chain." While the book serves as a continuation of the story-arc developed in previous "Creed" comics, it's apparently tied to the next game in some manner, as well.
A couple years ago, Ubisoft teamed up with now-defunct DC imprint Wildstorm to produce a three-issue comic series, "Assassin's Creed: The Fall." The story followed the exploits of Nikolai Orelov, a Russian assassin in the late 19th century. Much like the characters in previous "Creed" videogames, Orelov's tale is seen through the eyes of his modern-day descendent, Daniel Cross.
According to Ubisoft's site, "The Chain" is the next chapter in Orelov and Cross' story.
Remember that massively multiplayer online game, "Marvel Universe Online," that occasionally floated to the surface in news, only to dive into the unknown abyss again? Well, it's called "Marvel Heroes" now, and developer Gazillion Entertainment has just released the game's first trailer.
"Heroes" is a free-to-play, browser-based action game taking place within a persistent world. Players can choose from what appears to be a large assortment of Marvel heroes, customizing their character with different items and costumes running the length of said Marvel icon's career. Gazillion is promising both legendary and obscure characters will be on hand to flesh out a story penned by Brian Michael Bendis.
Stan Lee is one of the coolest dudes in history. Not only is he the creator behind innumerable legendary comic book heroes, he's also incredibly charming, and fans look forward to his obligatory cameo in just about every Marvel film. So as Activision is wrapping up its "Amazing Spider-Man" game – a tie-in for the upcoming film – it seems like a no-brainer to involve Lee in the project. What I didn't expect, however, is to see the eighty-nine year old legend swinging from a web through New York City.
Yes, Stan The Man is going to be a playable character in "The Amazing Spider-Man." He'll even make snappy quips as you stare in wonder at the absurdity of the "Stan Lee Adventure Pack." Speaking to Yahoo!, Lee joked about his incredible agility on display for the game.
Well, this weekend will more or less officially kick off the summer movie bonanza of 2012. I'm referring to "The Avengers," of course, which you're surely aware of thanks to the ever-present marketing onslaught. But what are you going to do while waiting in line to get your tickets for the very first show this Friday night? How about some conveniently-timed Marvel iOS and Android games!
Yes, where there are licensed properties, there are even more licensed tie-ins sure to follow. While you could probably grab some boring souvenir cup from a gas station, video games are way more fun (although admittedly contain less delicious soda). Luckily, a few Marvel games are on sale this week in preparation of Joss Whedon's superhero film.
When I was a kid, I had a recurring nightmare. I would awake, startled by some mysterious noise, only to find a hideous monster in my room. No matter what action I took – the plot changed slightly from dream to dream – I invariably found myself unable to open the bedroom door, trapped inside to face an unavoidable fate.
Thinking about "The Walking Dead" – a videogame filling out a transmedia trio with comic books and live-action television – it's hard not to remember the sense of dread from that old nightmare. You'll make tough choices in the first episode of Telltale's brilliantly executed adaptation, decisions which provide a temporary feeling of safety, but you'll do so knowing the monster is always waiting across the room.
Here at Panels & Pixels we're so used to passing along information about comic books turned into videogames, it's a welcome change of pace when a big videogame franchise tries going in the other direction. So is the case with Rockstar's next big title, "Max Payne 3." According to a recent press release, the game studio has teamed up with Marvel to issue a three-part comic series.
Almost nine years have passed since "Max Payne 2: The Fall of Max Payne" jumped – in slow motion, guns blazing, of course – onto store shelves. Bringing the series back, rekindling interest from fans of the first two games and connecting the dots for "Payne" initiates, is no small order. The comic series looks to explain the story from all those years ago, while tying up any loose ends since the conclusion of "Max Payne 2."
According to Rockstar, the books will "delve into Max's troubled past - exploring the events that occurred in and around both 'Max Payne' and 'Max Payne 2,' leading up to 'Max Payne 3' while also shedding new light on Max's early years."
"Violence will befall children in this game, without a doubt."
Sean Vanaman, lead designer and writer on TellTale's upcoming "Walking Dead" game, is in the car on route to work when I call him up. He's easy-going – the kind of guy you actually look forward to interviewing, because his genuine enthusiasm for the project shines through every response. As he drove, we talked about the San Francisco-based studio's attention to Robert Kirkman's canon, the thought process behind the game's original story, and the team's straightforward approach to a world where extreme violence is the norm.
"The Walking Dead" wasn't always destined for life outside the inked page.
There was a time – years ago, now – when Robert Kirkman seemed adamant in keeping his then fledgling zombie apocalypse series solely in the realm of comic books. Of course, it's hard to know whether or not he could have foreseen the property's eventual fame, the series now well-known everywhere, thanks to an AMC television adaptation. This month, "Walking Dead" receives the episodic videogame treatment from TellTale.
Finding faults in "Batman: Arkham City" is a fairly difficult task. If you pinned me down in some kind of weird wrestling hold and demanded I register some complaint – why are you doing this? – I'm still not entirely sure I could come up with a definitive answer. "Arkham City" was one of the absolute must-play videogames of 2011, and possibly the best example of comic-book to game adaptation ever.
Maybe my complaint about "Arkham City" is the game ended? Which is like a kid lamenting over a lack of real-life everlasting gobstoppers. Thankfully, a new rumor suggests some actual story extending downloadable content is on the way from Rocksteady.